Main Combat Interface
Last updated
Last updated
Selected Monsters’ name, level, and weapon type In combat) Information display of selected monster’s defense attribution, active buffs and nerfs
Icons Required for Hunting • Targeting Lock: Retain targeting until the selected character/monster is dead
• AUTO
AUTO : Constant Auto Play Mode
SEMI : Auto Play Mode without weapon swaps or skill usage
OFF : Auto Play Mode off
• Scan: Scan the selected array to select monsters or other players
Weapon & Skills Slots • Real-Time Weapon Switching • Weapon specific skill activation upon arming with 3 weapons
Auto equipment slots for various buff items that are useful for combats